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Apr 06 TechPreview_1.0.30.1Release Status:*** Unreleased ***

For April we’re making some requested quality-of-life adjustments and some other minor updates to the game. Highlights for this update include:

  • Research is now back to two separate queues - civilian and military.

  • Many AI improvements.

  • Improved early game economy.

  • Many UI improvements.

  • More audio balancing.

NOTE:  This update is not save game compatible with prior versions.

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Change Log

AI Improvements:

  • Improved player AI attacking.

  • Improved player AI planet guarding.

  • Improved player AI unit building.

  • Improved player AI colonization.

  • Improved player AI researching.

  • Improved player AI planet development.

  • Improved player AI retrofitting.

  • Improved player AI exotic management.

  • Improved player AI loot collection.

  • Improved unit AI collision avoidance.

  • Improved unit AI pathfinding.

  • Improved unit AI combat 'target track' movement.

  • Improved garrison AI.

  • Fixed AI still updating when player is dead.

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