Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Release Status: *** COMING SOON RELEASED ***

June brings us warmer weather (in the northern hemisphere), sun, and a time to relax. Seems like the perfect time to update Pirates! This month we’ve updated the bounty system, added Pirate Raid events, modified planet components, and much more.

You’ll notice that it’s now easier to field more capital ships early in the game; and that there are more derelicts to collect than before. We’ve also updated the bottom bar of the UI and made a bunch of other improvements. Check out the full change log below for details!

Panel
panelIconIdatlassian-note
panelIcon:note:
bgColor#4C9AFF

Note: This update is not save game compatible with prior versions.

...

Change Log

Pirates & Bounty

...

  • Fixed constructor frigates getting stuck (again).

  • Fixed some rare crashes and asserts.

  • Fixed crash when placing certain planet items (v1.13.3).

  • Fixed a sync error in multiplayer (v1.13.4).

Modding

  • Added give_weighted_npc_rewards action atomic.

  • Added player_has_available_supply action_constraint.

  • Added ability to have items be mutually exclusive.

  • Added asset cost as a possible cost for using abilities.

  • Added mutually_exclusive_items to unit_item_prerequisites.

...