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The base Durability value for capital ships is 500. Gauss cannons on the Kol have a Pierce of 600, making the Kol a capital ship killer.

Info

Pro tip: Damage buffs do NOT stack multiplicatively. All of the buffs are applied to the base stat. E.g. having +10% Gauss damage from research and +25% from a module, will only give a sum of +35% damage increase.

Missiles Inbound!

Well, unless you bring flak to the party.

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As you can note on the screenshot, many PD guns are not facing the incoming missile. This is not because they are shooting down missiles from the other direction, but because they cannot fire through the “bridge” of the ship. There are 4 PD guns at the rear, but only one of them is currently firing. If we were to face our rear towards the Javelis frigates, the bridge would be no longer in the way and 8 of 9 PD guns would be able to provide protection.

Info

Note: Advent also make use of missiles, however those are “light missiles” with no pierce at all, but much higher damage. This makes advent missiles deadly to corvettes and frigates, but rather ineffective against capital ships.

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Ship Type

Level Required

Danger

Impact
(1 = low, 10 = extreme)

Ragnarov Titan

1

Explosive Shot deals massive AOE damage, high in antimatter cost

7

Ankylon Titan

1

Small AOE damage

5

TEC Starbase

-

“Red Button” (late game technology)

8

Marza Dreadnought

6

Missile Barrage can destroy even heavy cruisers, unless ability is interrupted, or ships leave range

9

Kol Battleship

6

Deals small AOE damage with every attack

5

Vorastra Titan

1

  1. All cannons do small AOE damage.

  2. Maw ability destroys a number of ships in a single go

10

Kultorask Titan

1

  1. Small AOE damage with lvl 1

  1. Significant AOE damage with lvl 6

6

Kortul Battleship

6

“Infects” ships to deal AOE damage, once they are destroyed

6

Jarrasul Evacuator

4

With several levels into AOE ability, can kill frigates in 2-3 casts

4

Eradica Titan

1

Medium AOE damage - scales with focus

6

Radiance Battleship

6

Strong AOE - scales with focus

7

Halcyon Carrier

4

Weak AOE, specialized against strikecraft and missiles - scales with focus

2

Rapture Battlecruiser

6

Medium AOE - scales with focus, and DPS of your fleet

5

Ships listed here are not meant to be “the only ships you build.” Sins II is all about finding a counter to your opponent. And while those ships are dangerous, this statement is true only if you try to “auto battle” them. In truth, there are plenty of disable and support capital ships who can counter this danger.

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