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Starting on your homeworld, you begin by exploring your local system. Each area in the game is pre-populated, however, so to expand you will need to use force of arms. To do this, you’ll construct capital ships, cruisers, frigates and strike craft to take over the planets around you. With each world, you can increase your empire’s capabilities and specialize your planets. You’ll also build research labs to learn new technologies and to unlock new ships. Eventually you’ll encounter another major player and it’s at this juncture you must decide if you want to try and be friends or not.

What is the difference between the Standard Edition and Premium Edition?

Check out our purchase options grid, here. Content will be released in the future as they become available.

How do I provide feedback and bug reports?

Please visit our forums to let us know what you think.

I purchased Sins of a Solar Empire II on Epic Games, can I get a Steam key for it?

The promotion allowing you to transfer your Epic Games Sins of a Solar Empire II key to Steam has officially ended as of September 16, 2024. Thank you to everyone who participated! If you have any questions, feel free to reach out.

I own Sins of a Solar Empire II on Epic, what are my purchase options for getting the Content Pass or Premium Edition?

You can purchase the Premium Edition or the Content Pass via Epic.

What's in store for Sins of a Solar Empire II?

We've looked at the requests users have made, what we'd like to add to the game, and the feedback in general since release on Steam. Here is our initial roadmap for the next few months.

Features

Does multiplayer work between Epic and Steam?

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  • Matchmaking is now based in the cloud.

  • Games can be joined via a 4-character code.

  • Games can be joined in-progress, without players having to restore from a save game. (Save games are still supported.)Games can be quick-joined by players , if there’s an available slot (if enabled).

    • Human players will take over AI empires in this case.

    • Save games are still supported.

  • Humans who drop can rejoin games, or if unavailable, will be taken over by the AI.

  • Mod content is now auto-sync’d across players when using the in-game mod system.

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No, Sins is meant to be a sandbox game first and foremost. If we do We will be releasing a campaign , it will be as DLC at some point in the futureas an expansion.

Are you going to support Steam Deck?

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At launch we will support the following languages:

  • English

  • French

  • Italian

  • German

  • Spanish -Latam

  • French

  • Indonesian

  • Italian(Latin America)

  • Indonesian (coming after 8/15)

  • Japanese

  • Korean

  • Polish

  • Portuguese-Brazil

  • Russian

  • Thai

  • Vietnamese (coming after 8/15)

  • Simplified Chinese

Voice overs are expected to only be in English at release.

Mod Related

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Do you support mods?

Yes! Mods are a big part of why Sins of a Solar Empire continues to be enjoyed and played by so many. Sins II features an in-game mod manager and viewer, making it easy to add mods to your game. Furthermore, we automatically sync any mods that are used in multiplayer (so long as it’s in our mod system). The mod workshop can be visited at: https://mod.io/g/sins2

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