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08/10/23 | v1.7 Hot Patch

---------------------------------------------------------------------------------------------------------------------- Hot patch 

  • Fix for fighters not being assigned to the correct combat role.  This also fixes Carriers producing too many fighters during a battle. 

  • Empathy policy approval bonus reduced from 30% to 15%. 

  • Think Tank improvement now a player achievement. 

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08/10/23 | v1.7 Changelog

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  • Removed a duplicated +1 Prestige Line from choice on The Pr'ag'Aloth Event.

  • Fixed broken events trying to affect a particular colony/planet when it's a minister, not a governor.

  • changed the event that spawns class 26 planet to only occur once instead of one per player.

  • "Overcoming the Past" Event should properly display the governor's name.

  • Fixed extra carriage returns in the Mars event. 

Factions  

Phalenoid Advance 

The Phalenoid Advance is a moth-like faction that values culture, science, and peace.  An amenable faction, the Advance are more than willing to find a diplomatic solution before resorting to violence. However, if not monitored closely, their Influence can spread far and result in sudden annexations.

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  • Nocturnal Ability (new):  Shift between two states every 15 turns.  Each state has different set of bonuses:

    • "Waking" provides bonuses to Growth and Manufacturing.

    • "Dreaming" Research and drastically increases Influence.

  • Hopeful: Increases Approval on planets.

Luxar Dominion 

Luxar Dominion is an arrogant and paranoid faction that boasts telepathic abilities that let them read minds and sense life from across the Universe.

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