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Twitch: https://www.twitch.tv/writing_bull

YouTube: https://www.youtube.com/watch?v=hZkfiuPaT-k

Likes:

  • Liked how GC4 has less micromanagement than GC3

    • Shipyards no longer need to be microed for sponsors

    • Colonies do not need to be microed at all

  • Really liked the ability to rename any ship, no matter the size

Dislikes:

  • Misses sliders for spendings adjustments as they were in GC2

Suggestions/Opinions:

  • Shift movement for ships, to avoid hostile territories for long distance flights

  • An event if a probe tries to fly into a black hole

Overview:

  • Did not make it to combat, despite 8 hours of playing the game, due to his slow playstyle

    • Same can be said about more sophisticated features, such as substreams, sieges, culture flipping, etc)

  • Community is happy about the game, it fits their spirit, however some users are confused if GalCiv is related to Sidmeyers Civ series

Stream invitation:

I (zabik) was invited by Writing Bull during the stream to chat with him for half an hour.

  • Topics we talked about:

    • general game questions, gameplay tips

      • Q: Can minor planets be culture flipped

      • Q: How trade works

        • How to generate more profits

        • Where to build trade ships

      • Q: Does a shipyard production reduce planetary production

      • Q: Detecting and finding subspace streams

      • Q: Mining space resources from planets

      • Q: Diplomacy effects with low military

      • Q: How decay for colonies work

      • Strategic tips to generate food

      • Strategic tips to colonize planets

    • core differences between GC3 and GC4

    • small talk unrelated to the game

    • playthrough discussion