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Hello everyone,

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09/06/23 | v1.79 Changelog

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Major Changes 

  • Added "Cosmic Contaminant" and "Intueri Aggregate" factions to the game. 

  • Massive AI updates 

  • Enabled MP  

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AlienGPT  

  • Fixed a bug with finding the correct alien image 

  • Fixed a bug that caused images to not always match your keywords. 

Art 

  • Added compressed versions of icon art. 

  • New civ logos. 

Audio 

  • New music added 

  • Added a lot more UI SFX. 

Battle Viewer 

  • You can now click or mouse over a ship in the battle log and get its info. 

  • Cruisers on up to get into a firing range for all weapons and then hold the position. 

Core 

Fixed a crash when spawning a new faction  

Factions 

Cosmic Contaminant (new) 

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  • Xendar gets a different color. 

  • Drengin expectations lowered. 

  • Thalan now has Phasors. 

  • Slyne, given many more ships to start with (but won't spawn until much later if they do), moved further away. 

  • Thalan will only potentially spawn much later, given much more powerful ships moved further away. 

  • Snathi, nerfed, moved further away. 

Galaxy 

  • Further balancing on map base size for prestige victory pacing. 

  • The tiny sector size shrunk in size to be really tiny. 

  • The largest sector size increased from 240x240 to 300x300 (MUCH bigger). 

Gameplay 

AI  

  • Encouraged AI to attack with unfair odds if it has a massive military power advantage. 

  • The AI is better and smarter about trading. 

  • Fixed bug that caused the AI to think its combat ships were supply ships. 

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  • Asteroid miner cost increased from 15 to 40. 

  • Doomray cost increased from 12 to 50. 

  • Doomray mass reduced from 5 to 4. 

  • Doomray Elerium cost was reduced from 3 to 1. 

  • Starting ships no longer have -2 moves on the first game turn. 

  • Plasma Turret for Starbases moved to correct prereq., no longer has an Elerium cost. 

  • Consolidation of attack ship types into a single "combat ship class." 

  • Sensor Modules return. 

  • New Sensor added. 

  • Plasma turrets renamed Starbase plasma turrets to remove confusion. 

  • More hull size differential for ships in the battle viewer and on the map. 

  • Beam weapon cooldown reduced from 6 to 5. 

  • Beam range increased from 1000km to 2000km. 

  • Kinetic range increased from 400km to 500km. 

Performance 

  • Maps now generate much, much, MUCH faster. The bigger the map, the faster the benefit. 

  • Updated Terran Legacy ship style thumbnails 

Text 

  • Changed "You resent you" to "We resent you" in custom faction flavor text 

  • Modified some of the English text for tone. 

  • Got rid of the "You're a jerk" phrasing in the flavor text (tone). 

  • Alien civ language about what it wants tweaked to be clearer. "Your Starbase is now in my territory," for instance. 

  • Shortened the diplomatic explanation for refusing to remove a Starbase (text clipping). 

  • Weak AI renamed "Artificial General Intelligence." 

UI 

  • Update the Unit Trait ToolTip to make sure tiles fits longer strings are forced single line. 

  • Fix clipping of the resource icons on the resource bar. 

  • Executive Orders: Added Cooldown information. 

  • Updated "Shift to Lock Hint Tooltip" to appear only on tooltips that have "Hotspot Text." 

  • Fix for objective icons not showing up. 

  • Updated Precursor orbital upgrades. 

  • Added Crime and Pollution sort buttons to the Planet List. 

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