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  • Energy Transfer - Powered by special internal generators, the Dunov can transfer a small amount of antimatter to nearby units; in addition to bolstering their shields. When Overcharged, this transfer is chained across nearby allies.

  • EMP Charge - Utilizing its massive side-mounted launcher, the Dunov is capable of launching an EMP ‘grenade’ into enemy forces. This EMP blast depletes enemy shields and antimatter reserves in a wide area. The power of this effect is greatly amplified when Overcharged.

  • Magnetic Singularity - This special ability also utilizes the Dunov’s side-launcher and generates a field of magnetic flux. Within the field, enemy ships are slowed and have their abilities disabled. While Overcharged, the slow effect is increased.

  • Overcharge - Advancements in TEC energy generation have made their way into the latest generation Dunov-class. By running the ship’s power relays and capacitors far past their limits, it allows the Dunov to substantially enhance its abilities.

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