GalCiv IV: Supernova Dev Journal #12 - Humanoids?
One of the things we are definitely looking at widely expanding are the number of different species categories:
Thereās a lot of reasons to do this. For one, I think it would be a good way to have several different tech trees. Right now, the tech tree in the game is different per race but they are all derived from the same master. But imagine if we could make it so that each biology category had its own completely different tech tree?
In the meantime, I think we should add some here. The question is, what kinds?
Right now the main differences are:
How they reproduce
Advantages on certain worlds
I feel like we could do even more. But first, letās think about what types of biologies there might be.
For starters: Replace āCarbonā with āHUMANOIDSā and create some additional types like Fungal, Plant, Insectoid. Here are some more:
Energy-based.
Gaseous
Are there any that you would like to see and what would make them distinctly different?
Ā
Ā
Related content
(c) Copyright Stardock Entertainment. All rights reserved.