TPM v.85 Changelog
Hello all,
Today we have a playtest update which introduces Primaries to multiplayer and incorporates player feedback for a No Card Mode, to provide players the option of a more classic experience which we will be look for feedback to balance.
Core
Added Primaries Mode Multiplayer
Added No Card Mode
Gameplay adjustments and Quality of Life improvements
Multiplayer – Primaries Mode
Enabled access to Primaries Mode multiplayer - mode can be played with 2-4 players.
If you have less than 4 players, you have the option to make a candidate AI-controlled
No Card Mode
Added an option to disable the use of Political Action Cards and Political Capital.
Option can be found in game setup when you toggle “Advanced Options”
Primaries Mode balance changes
Decreased Enthusiasm Gain per state on Super Tuesday from 5% to 2%
Changed order of beginning Primary resolve states
Moved New Hampshire from 3rd to 2nd
Move Nevada from 2nd to 3rd
Custom Candidate Parts
Updated the current hat models to higher quality assets
Fixed typos on certain parts
Political Action Card Updates
Outsider Republican deck
Sovereign Future Group –
Changed to pro Nationalism card, was a pro Leave UN card.
Gameplay adjustments and Quality of Life improvements
Fixed tooltips positions on election night UI
Fixed typos on candidate descriptions
Went through general issue balance pass to improve accuracy of top state issues
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