Sins II Ship Series: The TEC Dunov Battlecruiser

Welcome to our December 2024 Ship Series journal for Sins of a Solar Empire II. For this final installment of 2024 we’re taking a refreshed look at the TEC Dunov Battlecruiser.

Dunov Background

The humble Dunov has been a mainstay of the old Trade Order for hundreds of years acting as a heavy cargo ship. Traversing the trade routes between civilized worlds, the Dunov would move cargo like ore, crystal, fuel, farm equipment across the Order.

With the Vasari invasion, the Trade Order (and later TEC) sustained heavy casualties; ships that weren’t outright destroyed often needed repair to stay in the fight. To fill this support role, the TEC converted the Dunov-class into a battlecruiser. The ships were outfitted with heavy armor and augmented with a number of weapons and support systems to aid in combat.

Today the Dunov is a vital piece of all major TEC fleet actions. No other command ship short of the Enclave’s Ankylon-class titan is capable of resupplying friendly forces, while at the same time neutralizing enemy units.

Armament

  • Missile Launcher Turret

  • Medium Autocannon Turrets x 2 (Fore)

  • Medium Autocannon Turrets x 2 (1 Port / 1 Starboard)

  • Point Defense Turrets x 2 (Fore)

  • Point Defense Turrets x 2 (Aft)

  • Planetary Bombardment Cannon

  • Strikecraft: 1-3 Squadrons (Fighters/Bombers)

Optional Abilities

  • Energy Transfer - Powered by special internal generators, the Dunov can restore a small portion of another unit’s shields. When Overcharged, this transfer is chained across nearby allies.

  • EMP Charge - Utilizing its massive side-mounted launcher, the Dunov is capable of launching an EMP bomb into enemy forces. This EMP blast depletes enemy shields and antimatter reserves in a wide area. The power of this effect is greatly amplified when Overcharged.

  • Magnetic Singularity - This special ability also utilizes the Dunov’s side-launcher and generates a field of magnetic flux. Within the field, enemy ships are slowed. While Overcharged, the slow effect is increased.

  • Overcharge - Advancements in TEC energy generation have made their way into the latest generation Dunov-class. By running the ship’s power relays and capacitors far past their limits, it allows the Dunov to substantially enhance its abilities at reduced antimatter cost.

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