A Preview of the Paths to Power DLC

We can't wait for you to get your hands on Paths to Power!

On March 27th, Sins of a Solar Empire II will receive its first paid DLC, Paths to Power, an expansion designed to push the boundaries of what’s possible in Sins. We’ve crafted a set of brand-new scenarios that challenge your strategic thinking, introduce fresh mechanics, and shake up the traditional Sins experience in ways you might not expect. Whether you're a battle-hardened commander or a tactical mastermind looking for new conquests, this DLC is here to test your mettle.

At the heart of Paths to Power is our goal to create experiences that go beyond a typical Sins match, introducing unique objectives, asymmetric starting conditions, and wild twists that force you to rethink how you play. And while these scenarios offer plenty of surprises, they also introduce major new gameplay features that will make their way into the base game—and into the hands of our incredible modding community.

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New Ways to Conquer, New Systems to Master

In Conversion, the Advent take center stage as they spread the Unity across Trader space, but to make this scenario truly shine, we needed planetary populations to play a larger role. That led to a massive overhaul of the game’s economy and resource systems, ensuring that both Conversion and the Sins universe as a whole feel richer and more dynamic. As the Advent, your goal is to assimilate enough of the sector’s population into the Unity to secure total victory—but your enemies will not go quietly.

On the TEC front, we wanted to deliver a different kind of spectacle. If you’ve ever envied the Vasari’s dramatic phase-jump entrances, then Clash of the Titans is for you. Instead of starting with a homeworld, you and your rivals jump into the system wielding only your titan. But this time, we’ve thrown out the usual titan limits—allowing you to command multiple of these mighty warships as you battle rival factions and Minor Factions alike for control of the system. It’s all about sheer power, overwhelming force, and some of the most epic battles you’ve ever seen in Sins.

Some scenarios introduce new win conditions—or none at all. In Defend the Homeworld, survival is your only goal, while Scorched Space forces you to make a critical choice: claim ancient, derelict starbases to wield their immense power or destroy them before your enemies can. Meanwhile, Spearhead presents a different kind of challenge—an entire star system is already under enemy control, and you must carve out your place before the inevitable retaliation begins. Your presence will not go unnoticed for long—prepare to fight for every inch of space.

A Gift for Modders: Your Turn to Shape the Galaxy

A major part of this update isn’t just what we’ve built—but what you can build. Paths to Power introduces powerful scenario scripting tools that open up a whole new frontier for Sins modding. Whether you want to create sprawling adventure-filled scenarios, dynamic event-driven missions, or completely new ways to play, the potential is vast.

Maybe you’ll take Defend the Homeworld and mix in Scorched Space’s mysterious starbases for added chaos. Maybe you’ll craft a narrative where your choices shape the fate of the galaxy. Or perhaps you’ll dream up something we never could have imagined. With Paths to Power, the tools are now in your hands—and we can’t wait to see what you create.

The countdown is on—March 27th, your Path to Power begins. Are you ready?

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