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v1.95 Changelog

v1.95 Changelog

Hello everyone,Ā 

We have a fix for a visual issue where the grid doesn't display correctly. We want folks to try the patch before releasing it to the public. We also have a small balance change to ship hulls.Ā 

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To enable the patch, please do the following:Ā 

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SteamĀ 

  1. Select Galactic Civilizations IV in your Steam Library list.Ā 

  2. Right-click and select "Properties."Ā 

  3. Select the BETAS tab.Ā 

  4. From the dropdown, select "Insider" and click Close. (if you don't see this option, restart Steam.)Ā 

Steam should pull down the changed files; if you ever want to return, do the same as above but select "default."Ā 

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EpicĀ 

  1. Open the Epic LauncherĀ 

  2. Select "Galactic Civilizations IV: Supernova - Insider's Edition"Ā 

  3. Install and play!Ā 

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Epic does not currently support old version downloads.Ā 
Please note: The opt-in (Insider Build) is an early preview of the next update, and you might experience bugs or other issues.Ā 

GraphicsĀ 

  • Address an issue that prevented the hex grid from being displayed correctly.Ā 

GameplayĀ Ā 

  • Battleship (Large) hulls cost increases from 400 to 500.Ā 

  • Large hull HP increased from 48 to 128.Ā 

  • Large Mass cap increased from 40 to 60.Ā 

  • Dreadnought (Huge) hull HP increased from 64 to 200.Ā 

  • Huge mass cap increased from 60 to 100.Ā 


10/06/23 | v1.95 Changelog


CoreĀ 

  • Fixed a crash with auto-survey.Ā 

GameplayĀ 

  • Balance pass on Prestige on smaller maps.Ā 

  • Ascension point multiplier for Victory increased.Ā 

  • Faction power Counts slightly more for prestige victory.Ā 

  • Manufacturing district colony boost reduced from 5% to 4%, per level upgrade increased from 1% to 2%.Ā 

  • Research district tech boost reduced from 5% to 4%, per level upgrade increased from 1% to 2%.Ā 

  • Starport pollution goes up at it levels up.Ā 

  • The Propaganda Module can now be used on any planet (including your own! be careful).Ā 

  • "Season of Dreaming" Influence buff reduced from 75% to 50%.Ā 

  • AI difficulty changes:Ā 

    • Bright: Colony income increased from 10% to 15%.Ā 

    • Genius: Ship HP boost decreased from 25% to 20%, starting money bonus reduced from 5000 to 1000, ship moves buff reduced from 25% to 20%, Manufacturing buff reduced from 25% to 20%.Ā 


10/05/23 | v1.95 Hot Patch 1


AchievementsĀ 

  • "War With The Unknown" works in MP.Ā 

  • Added achievement for when you press the multiplayer button for the first time.Ā 

  • Fixed the following Achievements:Ā Ā 

    • Recruit a Dozen Leaders.Ā 

    • Recruit a Leader.Ā 

    • Yor Dead Iconian.Ā 

    • Commodity Trader - Level 2.Ā 

    • Commodity Guru.Ā 

    • Commodity Selling Guru.Ā 

    • Play for 5 Hours.Ā 

    • Play for 100 Hours.Ā 

    • Play for 1000 Hours.Ā 

ArtĀ 

  • Updated ship components to have their own 3D assets and point to updated icon art.Ā 

  • Fixed icon for the "Hire Merchant Ship" executive order.Ā Ā 

  • Added missing icon for "rename ship" dialog.Ā 

AudioĀ 

  • New late-game music tracks were added.Ā 

CoreĀ 

  • Fixed a crash in the Contaminant Mission.Ā 

  • Fixed more memory leaks.Ā 

  • Improved save game loading time, especially for late-game saves.Ā 

  • Improved performance of the Fog of War system.Ā 

  • Fixed several other crashes.Ā 

  • Fixed a problem that would corrupt save games.Ā 

  • Fixed an uncommon crash while generating custom factions in German.Ā 

GameplayĀ 

  • Enabled New Scenario Terran Alliance Ascendant.Ā 

  • Ensure the Culture Points per Month Counter considers all improvements.Ā 

  • "Realism" culture trait now gives the proper trade bonus.Ā 

  • Fix for hostiles not spawning initial ships.Ā 

  • Adding ships to a fleet no longer interrupts Auto-Survey.Ā 

  • Added new Orbital Academy upgrades, including:Ā 

    • Top Gun Academy.Ā 

    • Officer School.Ā 

    • War Institution.Ā 

    • Conquest Center.Ā 

    • Tactical College.Ā 

    • Tactical Instruction.Ā 

  • Added Logistics Array Orbital Improvement.Ā 

  • Fix for AI trying to place capitals twice and building over capitals.Ā 

  • Nocturnal faction trait updates:Ā 

    • Season of Dreaming buff for Influence reduced to 75% from 300%.Ā 

    • Season of Dreaming buff for Research reduced from 50% to 30%.Ā 

MPĀ 

  • Space monsters no longer destroy the universe and cause a desync.Ā 

  • Fix for several other desyncs.Ā 

  • Re-enable auto-colonize and auto-mining.Ā 

  • Re-enable AI players in multiplayer.Ā 

  • "Ready Status" checkboxes are no longer snapping to the left side of the screen.Ā 

UIĀ 

  • Move the Ship Refit access button to the Fleet Context Window.Ā Ā 

  • Added the Tutorial button to the main menu screen.Ā 

  • Fix the missing logistics display in the Starbase context panel.Ā 

  • Alerts for available culture points, ship upgrades, and leaders are removed when resolved (e.g., the player doesn't need to wait a turn).Ā 

  • Fixed the problem with Synthetics sometimes showing the wrong tech tooltips.Ā 

  • Ensure the "Hold Shift to Lock Tooltip" functionality works on the Tech Tree screen.Ā 

  • Ensure that the tooltip for "Technology Extraction" tech does not show "Prison Research Lab."Ā Ā 

  • Add Logistics to the Starbase tooltip.Ā 

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